Large City: Àdûru Kure Mudâ

Àdûru Kure Mudâ

Àdûru Kure Mudâ
Example Warrenese architecture.
StateCity-state of Kakoray
ProvencePesut District
RegionGro̠to̠l-zruqüe Holt
Founded1481
Community LeaderLord Nrèb
Area334 km2 (133 mi2)
Average Yearly Temp8°C (46°F)
Average Elevation4248 m (13937 ft)
Average Yearly Precipitation243 cm/y (95 in/y)
Population79172
Population Density237 people per km2 (595 people per mi2)
Town AuraMysticism
Naming
Native nameÀdûru Kure Mudâ
Pronunciation/froːw/ /ˈkure/
Direct Translation[courier] [coconut]
Translation[Not Yet Translated]

Àdûru Kure Mudâ (/froːw/ /ˈkure/ [courier] [coconut]) is a temperate Large City located in the Pesut District of the City-state of Kakoray.

The name Àdûru Kure Mudâ is derived from the Wood Elvish language, as Àdûru Kure Mudâ was founded by Phanos, who was culturaly Warrenese.

Climate

Àdûru Kure Mudâ has a yearly average temperature of 8°C (46°F), with its average temperature during the summer being an icy 27°C (80°F) and its average temperature during the winter being a cool -10°C (14°F). Àdûru Kure Mudâ receives an average of 243 cm/y (95 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Àdûru Kure Mudâ covers an area of nearly 334 km2 (133 mi2), and an average elevation of 4248 m (13937 ft) above sea level.

Overview

Àdûru Kure Mudâ was founded durring the late 16th century in fall of the year 1481, by Phanos. The establishment of Àdûru Kure Mudâ suffered from many setbacks, delays, and obsticles, most notably a group of Àdûru Kure Mudâ which required millitary assistance exterminate before the community could finish being built.

Àdûru Kure Mudâ was built using the conventions of Warrenese durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Àdûru Kure Mudâ is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Àdûru Kure Mudâ is buildings are arranged arround a single crampt flagstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Àdûru Kure Mudâ's exceptionaly well made fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Àdûru Kure Mudâ has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Àdûru Kure Mudâ ’s existence has dried up and the city is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Àdûru Kure Mudâ possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Àdûru Kure Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Àdûru Kure Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Àdûru Kure Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Àdûru Kure Mudâ's parks.

Àdûru Kure Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Àdûru Kure Mudâ.

Àdûru Kure Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Àdûru Kure Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Àdûru Kure Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Àdûru Kure Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Àdûru Kure Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Àdûru Kure Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Àdûru Kure Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Àdûru Kure Mudâ's public wards, blessings, and other arcane systems.

Àdûru Kure Mudâ has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Àdûru Kure Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Àdûru Kure Mudâ's grid is powered by an arcane means.

Àdûru Kure Mudâ's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Àdûru Kure Mudâ has a first rate hospital which caters to anyone in need of long term medical care.

Àdûru Kure Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Àdûru Kure Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Àdûru Kure Mudâ's natural decorations nor waterways.

Àdûru Kure Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Àdûru Kure Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Àdûru Kure Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Àdûru Kure Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

While Àdûru Kure Mudâ has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.

Àdûru Kure Mudâ's mayor's house was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Àdûru Kure Mudâ birds speak prophesy.

The Guardian, Graven near Àdûru Kure Mudâ are known to be almost tame, such that they can be put to domestic use.

Àdûru Kure Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Wild Magic energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 150
  • Farmers: 239
  • Farm Laborer: 439
  • Hunters: 263
  • Milk Maids: 197
  • Ranchers: 102
  • Ranch Hands: 216
  • Shepherds: 213
    • Farmland: 320646 m2
    • Cattle and Similar Creatures: 19793
    • Poultry: 237516
    • Swine: 15834
    • Sheep: 791
    • Goats: 158
    • Horses, Mounts, and Beasts of Burden: 7917

Craftsmen

  • Arms and Toolmakers: 164
  • Blacksmiths: 172
  • Bookbinders: 101
  • Buckle-makers: 113
  • Cabinetmakers: 203
  • Candlemakers: 316
  • Carpenters: 277
  • Clothmakers: 213
  • Coach and Harness Makers: 79
  • Coopers: 219
  • Copper, Brass, Tin, Zinc, and Lead Workers: 109
  • Copyists: 78
  • Cutlers: 65
  • Fabricworkers: 184
  • Farrier: 452
  • Furriers: 51
  • Glassworkers: 255
  • Gunsmiths: 170
  • Harness-Makers: 76
  • Hatters: 159
  • Hosiery Workers: 56
  • Jewelers: 88
  • Leatherwrights: 213
  • Locksmiths: 79
  • Matchstick makers: 125
  • Musical Instrument Makers: 119
  • Painters, Structures and Fixtures: 97
  • Paper Workers: 121
  • Plasterers: 108
  • Pursemakers: 131
  • Roofers: 84
  • Ropemakers: 79
  • Rugmakers: 74
  • Saddlers: 138
  • Scabbardmakers: 174
  • Scalemakers: 86
  • Scientific, Surgical, and Optical Instrument Makers: 51
  • Sculptors, Structures and Fixtures: 76
  • Shoemakers: 76
  • Soap and Tallow Workers: 268
  • Tailors: 368
  • Tanners: 94
  • Upholsterers: 114
  • Watchmakers: 109
  • Weavers: 226
  • Whitesmiths: 65

Merchants

  • Adventuring Goods Retellers: 54
  • Arcana Sellers: 54
  • Beer-Sellers: 106
  • Booksellers: 118
  • Butchers: 213
  • Chandlers: 197
  • Chicken Butchers: 229
  • Entrepreneurs: 82
  • Fine Clothiers: 193
  • Fishmongers: 188
  • Florists: 47
  • Potion Sellers: 138
  • Resellers: 316
  • Spice Merchants: 108
  • Wine-sellers: 158
  • Wheelwright: 121
  • Woodsellers: 76

Service workers

  • Bakers: 377
  • Barbers: 351
  • Coachmen: 123
  • Cooks: 344
  • Doctors: 182
  • Gamekeepers: 121
  • Grooms: 68
  • Hairdressers: 304
  • Healers: 236
  • Housekeepers: 213
  • Housemaids: 395
  • House Stewards: 239
  • Inns: 73
  • Laundry maids: 141
  • Maidservants: 255
  • Nursery Maids: 146
  • Pastrycooks: 255
  • Restaurateur: 377
  • Tavern Keepers: 293

Specialized Laborer

  • Ashworkers: 104
  • Bleachers: 73
  • Chemical Workers: 45
  • Coal Heavers: 172
  • In-Town Couriers: 172
  • Long Haul Couriers: 188
  • Dockyard Workers: 172
  • Gas Workers: 38
  • Hay Merchants: 65
  • Leech Collectors: 200
  • Millers: 164
  • Miners: 179
  • Oilmen and Polishers: 121
  • Postmen: 184
  • Pure Finder: 106
  • Skinners: 255
  • Sugar Refiners: 46
  • Tosher: 125
  • Warehousemen: 282
  • Watercarriers: 186
  • Watermen, Bargemen, etc.: 239

Skilled Laborers

  • Accountants: 97
  • Alchemist: 120
  • Clerk: 172
  • Dentists: 79
  • Educators: 211
  • Engineers: 113
  • Gardeners: 79
  • Mages: 59
  • Plumbers: 87
  • Pharmacist: 98
  • Professors: 34
  • Scientists: 59
  • Wizards: 34

Civil Servants

  • Adventurers: 74
  • Bankers: 107
  • Civil Clerks: 172
  • Civic Iudex: 93
  • Consultants: 50
  • Exorcist: 179
  • Fixers: 95
  • Kami Clerk: 150
  • Landlords: 156
  • Lawyers: 93
  • Legend Keepers: 136
  • Militia Officers: 791
  • Monks, Monastic: 239
  • Monks, Civic: 263
  • Historian, Oral: 193
  • Historian, Textual: 93
  • Policemen, Sheriffs, etc.: 164
  • Priests: 416
  • Rangers: 111
  • Rat Catchers: 115
  • Scholars: 121
  • Spiritualist: 152
  • Slayers: 45
  • Storytellers: 336
  • Military Officers: 293

Cottage Industries

  • Brewers: 219
  • Comfort Services: 293
  • Enchanters: 86
  • Herbalists: 92
  • Jaminators: 255
  • Needleworkers: 255
  • Potters: 143
  • Preserve Makers: 263
  • Quilters: 111
  • Seamsters: 377
  • Spinners: 247
  • Tinker: 87
  • Weaver: 213

Artists

  • Actors: 86
  • Architects: 31
  • Bards: 121
  • Costumers: 48
  • Dancers: 93
  • Drafters: 50
  • Engravers: 62
  • Fine Furniture Carpenters: 38
  • Glaziers: 82
  • Inlayers: 79
  • Musicians: 255
  • Painters, Art: 41
  • Playwrights: 84
  • Sculptors, Art: 72
  • Wood Carvers: 263
  • Writers: 293

Produce Industries

  • Butter Churners: 247
  • Canners: 247
  • Cheesmakers: 263
  • Ice Merchants: 35
  • Millers: 152
  • Picklers: 136
  • Smokers: 100
  • Stockmakers: 88
  • Tobacconists: 123
  • Tallowmakers: 172

30132 of Àdûru Kure Mudâ's population work within a Foundational Occupation.

44290 of Àdûru Kure Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 4750 (6%) are noncontributers.

Points of Interest

Due to a magical anomaly, Àdûru Kure Mudâ is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a stattuette of Chronomancy, an a stattuette imbued with great amounts of Chronomancy energies was created near Adê-eyê Ye by in time immemorial, reportedly some time during the early 2nd century.

History